A archer-type tank. Very high hitpoints and strong attack with good speed. When massed, they are a pain to take out. They take out all archers and are reasonably good against infantry and cavalry also. With their high hitpoints, it also makes them less vulnerable to siege!

Type

Infantry
Age Available
HP150
Attack (Type)9 (Melee)
Melee Armour0
Pierce Armour3
Range4
Speed1.20 TPS

Attack Rate

2.56s
Creation Time25s
Line of Sight4
Attack Bonuses

PT

+5 vs building

Civilization Specific Features

Not available to:

Bonuses

Strategies

War Wagon

All Civilizations except Koreans

 

Click here!

Technologies & Upgrades

Stable

Husbandry: +10% speed for the Cavalry units (Castle Age).

Blacksmith

Attack and Range:

 Fletching: +1 attack and range (Feudal Age).

 Bodkin Arrow: +1 attack and range (Castle Age).

 Bracer: +1 attack and range (Imperial Age).

Total attack and range: +3 attack and range

Armor:

 Padded Archer Armor: +1 melee and pierce armor (Feudal Age).

 Leather Archer Armor: +1 melee and pierce armor (Castle Age).

 Ring Archer Armor: +1 melee and +2 pierce armor (Imperial Age).

Total melee and pierce armor+3 melee and +4 pierce armor

University

 Chemistry: +1 attack (Imperial Age).

 Ballistics: Provides accuracy for moving objects (Castle Age).

Castle

Conscription:  Increases non-siege military unit creation speed by 33% (Imperial Age).

Use in Combinations

they usually act as meat shield

 

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