A unit with very high pierce Armour, providing an excellent counter against archers of all kinds, very good at raiding and strong against buildings.
|Attack (Type)||12 (Melee)|
|Line of Sight||5|
+10 vs archers
+3 vs buildings
+3 vs Eagle Warrior
Civilization Specific Features
Not available to:
Technologies & Upgrades
I Forging: +1 Attack for all Infantry and Cavalry (Feudal Age).
II Iron Casting: +1 Attack for all Infantry and Cavalry (Castle Age).
III Blast Furnace: +2 Attack for all Infantry and Cavalry (Imperial Age).
Defense / Armour:
I Scale Mail Armor: +1 Armor/Pierce Armor for all Infantry (Feudal Age).
II Chain Mail Armor: +1 Armor/Pierce Armor for all Infantry (Castle Age).
III Plate Mail Armor: +1 Armor, +2 Pierce Armor for all Infantry (Imperial Age).
Anarchy (Goth): Allow Huskarls to be trained at the Barracks (Imperial Age).
Perfusion (Goth): Barracks units to be trained 50% faster (Imperial Age).
Use in Combinations
they usually act as meat shield