The Long Swordsman is the next upgrade in the Swordsman Line after the Man-at-Arms. Becoming available in the Castle Age, the Long Swordsman is an uncommon unit to see. Knights and Crossbowman counter them rather easily and are much more effective than their Infantry counterpart.
|Attack (Type)||9 (Melee)|
|Line of Sight||4|
+2 vs. Buildings
+4 vs. Eagle Warriors
Civilization Specific Features
Not available to:
Aztecs: Produced +15% faster.
Celts: Move 15% faster.
Goths: Are 35% cheaper and have +1 attack vs buildings
Japanese: Attack 25% faster.
Vikings +10% HP Feudal, +15% Castle, +25% Imperial
Technologies & Upgrades
Increases Infantry speed by +10% (Castle Age).
Forging: +1 Attack for all Infantry and Cavalry (Feudal Age).
Iron Casting: +1 Attack for all Infantry and Cavalry (Castle Age).
Blast Furnace: +2 Attack for all Infantry and Cavalry (Imperial Age).
Scale Mail Armor: +1 Armor/Pierce Armor for all Infantry (Feudal Age).
Chain Mail Armor: +1 Armor/Pierce Armor for all Infantry (Castle Age).
Plate Mail Armor: +1 Armor, +2 Pierce Armor for all Infantry (Imperial Age).
Conscription: Increases non-siege military unit creation speed by 33% (Imperial Age).
Use in Combinations
Best used with Archer Line units and to support Siege Units. Good against skirmishers and other trash type units.