Not too difficult to mass due to the Franks bonus of cheaper castles. Very strong unit because of the 5 range when full upgraded which accompanies the frankish knights wonderfully. Also, unlike most ranged units, the axemen does melee damage which makes them very effective against rams.

Type

Infantry
Age Available
HP60
Attack (Type)8 (Melee)
Melee Armour1
Pierce Armour0
Range3
Speed0.90 TPS

Attack Rate

3s
Creation Time17s
Line of Sight6
Attack Bonuses

+2 vs buildings

+2 Eagle Warrior

Civilization Specific Features

Not available to:

Bonuses

Strategies

Elite Throwing Axeman

All Civilizations except Franks

 

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Technologies & Upgrades

Barracks

 Tracking: +2 LOS for all infantry (Feudal Age).

 

Blacksmith

Attack:

 Forging: +1 Attack for all Infantry and Cavalry (Feudal Age).

 Iron Casting: +1 Attack for all Infantry and Cavalry (Castle Age).

 Blast Furnace: +2 Attack for all Infantry and Cavalry (Imperial Age).

Armor:

 Scale Mail Armor: +1 Armor/Pierce Armor for all Infantry (Feudal Age).

 Chain Mail Armor: +1 Armor/Pierce Armor for all Infantry (Castle Age).

 Plate Mail Armor: +1 Armor, +2 Pierce Armor for all Infantry (Imperial Age).

Castle

 ConscriptionIncreases non-siege military unit creation speed by 33% (Imperial Age).

 Bearded Axe: +1 range to Axeman (Imperial Age).

Use in Combinations

they usually act as meat shield

 

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