Overall, one of the best units in the game. They are strong against the units archers typical fear, siege weapons, due to a large attack bonus. They are amongst the fastest units in the game and they fire very quickly when researched. They are very good at raiding and killing trade in the late game. Also good against infantry and spear line.
|Attack (Type)||8 (Pierce)|
|Line of Sight||6|
PT, +1 Spearman line,
minimum 5 damage vs Siege
Civilization Specific Features
Not available to:
|All Civilizations except Mongols|
Technologies & Upgrades
Bloodlines: Cavalry class units have +20 hit points (Feudal Age).
Husbandry: Cavalry class units move 10% faster (Castle Age).
Thumb Ring: 100% accuracy for stand-still objects and units. (Castle Age).
Parthian tactics: Cavalry archers have +1 armor, +2 pierce armor, and +2 Damage vs Spearmen Line (Imperial Age).
Attack & Range:
Fletching: +1 attack and range (Feudal Age).
Bodkin Arrow: +1 attack and range (Castle Age).
Bracer: +1 attack and range (Imperial Age).
(Total attack and range: +3 attack and range).
Padded Archer Armor: +1 melee and pierce armor (Feudal Age).
Leather Archer Armor: +1 melee and pierce armor (Castle Age).
Ring Archer Armor: +1 melee and +2 pierce armor (Imperial Age).
(Total melee and pierce armor: +3 melee and +4 pierce armor).
Chemistry: +1 attack (Imperial Age).
Ballistics: Provides accuracy for moving objects (Castle Age).
Conscription: Non-siege military units created 33% faster (Imperial Age).
Use in Combinations
they usually act as meat shield