The Janissary is an extremely strong unit, starting with a large amount of attack and 8 range. They do massive damage against most units, being able to kill the stronger units which are in general difficult to kill (Paladins, War Elephants).

 

Type

Ranged Unit
Age Available
HP50
Attack (Type)22  (Pierce)
Melee Armour2
Pierce Armour0
Range8
Speed0.96 TPS

Attack Rate

3.49s
Creation Time21s
Line of Sight10
Attack Bonuses

minimum damage 3 Vs rams,

2 Vs Capped,

1 Vs Siege

 

Civilization Specific Features

Not available to:

Bonuses

Strategies

Janissary


All Civilizations except Turks

Japanese: Attack Rate +25%

Click here!

Technologies & Upgrades

Blacksmith

Armor:

 Padded Archer Armor: +1 melee and pierce armor (Feudal Age).

 Leather Archer Armor: +1 melee and pierce armor (Castle Age).

 Ring Archer Armor: +1 melee and +2 pierce armor (Imperial Age).

Total melee and pierce armor+3 melee and +4 pierce armor

Castle

 Conscription:  Non-siege military units created 33% faster (Imperial Age).

 Artillery: Gunpowder Units +2 range, include BBT (Imperial Age).

Use in Combinations

they usually act as meat shield

 

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