A very strong unit against all infantry. Very high attack also means that it does very well against other units when in close combat.

 

Type

Infantry
Age Available
HP75
Attack (Type)12 (Melee)
Melee Armour2
Pierce Armour0
Range0
Speed0.90 TPS

Attack Rate

2s
Creation Time17s
Line of Sight5
Attack Bonuses

+10 vs Infantry

Civilization Specific Features

Not available to:

Bonuses

Strategies

Jaguar Warrior

All Civilizations except Aztecs

Japanese: Attack Rate +25%

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Technologies & Upgrades

Barracks

 Tracking: +2 LOS for all infantry (Feudal Age).

  SquiresIncreases Infantry speed by +10% (Castle Age).

 

Blacksmith

Attack:

 Forging: +1 Attack for all Infantry and Cavalry (Feudal Age).

 Iron Casting: +1 Attack for all Infantry and Cavalry (Castle Age).

 Blast Furnace: +2 Attack for all Infantry and Cavalry (Imperial Age).

Armor:

 Scale Mail Armor: +1 Armor/Pierce Armor for all Infantry (Feudal Age).

 Chain Mail Armor: +1 Armor/Pierce Armor for all Infantry (Castle Age).

 Plate Mail Armor: +1 Armor, +2 Pierce Armor for all Infantry (Imperial Age).

Castle

 Conscription: Non-siege military units created 33% faster (Imperial Age).

  Anarchy: Huskarls can be created from barracks (Imperial Age).

 Perfusion: all Barracks units be created 50% faster (Imperial Age).

Castle

 Conscription: +1 Armor/Pierce Armor for all Infantry (Imperial Age).

 Garland Wars: +4 Extra Attack (Imperial Age).

Use in Combinations

they usually act as meat shield

 

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